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      8 July 1, 2024
      9 
     10 Just DΓΌ It and The Legend of Link
     11 
     12 Hey friends,
     13 
     14 How many ears does Captain Kirk have?
     15 
     16 Three. The left ear, the right ear, and the final front-ear. 🌌
     17 
     18 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
     19 
     20 Thinking Too Hard
     21 
     22 This week, I've been thinking about specialist vs generalist skillsets.
     23 
     24 I started my career in the web industry as a hybrid designer-developer. I built
     25 what I designed and covered everything from UX to Visual Design to Front-End
     26 Development and even some server-side logic. I was able to stay on for the
     27 complete lifecycle of a project. Yet because of how WIDE the responsibilities
     28 were, it was hard to be GREAT at all parts. There was too much to cover!
     29 
     30 When I became a manager, it became clear that hiring generalists was even
     31 harder. We decided to specialize and slice the design work from our team's
     32 responsibilities. We had more work than we could handle and we needed ALL the
     33 hands we could get. Specializing let us focus on being great at something and
     34 more easily hire for the skills we needed.
     35 
     36 Fast-forward to now and we're slowly climbing out of a tech recession. Business
     37 is slow. RIGHT NOW it's valuable to have a wide skillset because the shape of
     38 the work is changing β€” a flexible skill set makes it easy to fit into different
     39 resource-shaped roles on a project.
     40 
     41 So where does that leave us?
     42 
     43 David Eisinger, Development Director at Viget, gave us some timeless advice
     44 recently. He shared this quote from Neal Stevenson in The Confusion:
     45 
     46     "Pay attention, that's all ... Notice things. Connect what you've noticed.
     47     Connect it into a picture. Think of how the picture might be changed; and
     48     act to change it. Some of your acts may turn our to have been foolish, but
     49     others will reward you in surprising ways; and in the meantime, simply by
     50     being active instead of passive, you have a kind of immunity that's hard to
     51     explain."
     52 
     53 David's point was that:
     54 
     55   β€’ The most capable, most interesting, and smartest people: they want to know
     56     EVERYTHING, and find ways to connect them... So keep your interests super
     57     wide.
     58   β€’ But be active. Even if it turns out not to be the right thing, doing
     59     something is better than nothing.
     60 
     61 So cast wide, be active! [5]JUST DÜ IT! Even if the shape of the work changes,
     62 if we're actively changing as well we'll be able to exist in those interesting
     63 gaps!
     64 
     65 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
     66 
     67 Interesting Web Bits
     68 
     69   β€’ A coworker of mine surfaced [6]Motion One, (which has apparently been
     70     around for awhile) but aims to be "the jQuery of WAAPI" (Web Animations
     71     API). I found WAAPI to be promising, but a bit brittle still, so it'd be
     72     interesting to peel this apart and find how they attempted to smooth over
     73     the rough parts of the API.
     74   β€’ After yeeeeeeears, [7]Zelda is finally getting her own game. (Although it
     75     should be called the Legend of Link for consistency reasons! πŸ˜‚)
     76   β€’ Hugo Landau talks about the [8]demise of of the mildly dynamic website.
     77   β€’ If you're looking to pick up a hobby, you could try [9]typographic knitting
     78     ... or you could just admire what RΓΌdiger SchlΓΆmer creates...
     79   β€’ A really neat liquid physics demo [10]but with LAYERS!
     80   β€’ If you didn't see it, Figma is releasing [11]a slides builder... but it's
     81     not base functionality. Gotta pay, yo.
     82   β€’ Remember Hypercards? No? (They were before my time too...) [12]But someone
     83     built a hypercard simulator.
     84   β€’ [13]Fun drawing physics simulator/game/thing.
     85 
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     91 References:
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     93 [1] https://buttondown.email/nathanlong
     94 [2] https://buttondown.email/nathanlong#subscribe-form
     95 [3] https://buttondown.email/nathanlong/rss
     96 [4] https://buttondown.email/nathanlong/archive/
     97 [5] https://www.youtube.com/watch?v=pmO_fnFM49k&utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
     98 [6] https://motion.dev/?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
     99 [7] https://www.theverge.com/24180615/legend-of-zelda-echoes-of-wisdom-trailer-nintendo-direct?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    100 [8] https://www.devever.net/~hl/mildlydynamic?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    101 [9] https://www.thisiscolossal.com/2024/05/type-knitting-rudiger-schlomer/?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    102 [10] https://grantkot.com/ll/?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    103 [11] https://www.figma.com/slides/?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    104 [12] https://hcsimulator.com/?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    105 [13] https://midzer.de/wasm/numptyphysics?utm_source=nathanlong&utm_medium=email&utm_campaign=just-du-it-and-the-legend-of-link
    106 [16] https://buttondown.email/