davideisinger.com

My personal website
Log | Files | Refs | README

www-viget-com-wetov6.txt (15124B)


      1 [1] Skip to Main Content
      2 [2] Viget
      3 
      4   • [3] Work
      5   • [4] Services
      6   • [5] Articles
      7   • [6] Careers
      8   • [7] Contact
      9   • Open Menu
     10 
     11 Navigation
     12 
     13 [9] Viget Close
     14 
     15   • Practice
     16   • [11] Work
     17   • [12] Services
     18   • [13] Articles
     19 
     20 We’re a full-service digital agency that’s been helping clients make lasting
     21 change since 1999.
     22 
     23 [14] Contact Us
     24 
     25 People
     26 
     27   • [15]Company
     28   • [16]Careers
     29   • [17]Code of Ethics
     30   • [18]Diversity & Inclusion
     31 
     32 More
     33 
     34   • [19]Pointless Corp.
     35   • [20]Explorations
     36   • [21]Code at Viget
     37 
     38 Featured
     39 
     40 [22]
     41 Read the Article: First Impressions of the Dia AI Browser
     42 
     43 Newsletter
     44 
     45 First Impressions of the Dia AI Browser
     46 
     47 [23]
     48 Read the Article: Big Prompts & Beagle Power: How We Built an AI Language App
     49 in 24 Hours
     50 
     51 Article
     52 
     53 Big Prompts & Beagle Power: How We Built an AI Language App in 24 Hours
     54 
     55 Pointless Lessons: How We Built Scooter Commuter
     56 
     57 [eyJidWNrZXQiOiJ2Z3QtdmlnZXRjb20tYW]
     58 
     59   • [24]Home
     60   • [25]Articles
     61   • [26]Pointless Lessons: How We Built Scooter Commuter
     62 
     63 [27] Subscribe (opens in a new window)
     64 Share
     65 
     66   • [29] Share this page
     67   • [30] Share this page
     68   • [31] Post this page
     69 
     70 [32]Bre Corn, Business Operations Associate,
     71 
     72 [33]Jackie Yu, Senior Product Designer,
     73 
     74 [34]Abby Smith, Product Designer,
     75 
     76 [35]Sadie Finn, Project Manager, and
     77 
     78 [36]Claire Atwell Eisinger, Product Management Director
     79 
     80 Article Categories: [37] #Code, [38] #News & Culture
     81 
     82 Posted on February 24, 2026
     83 
     84   • [39]
     85     Share
     86   • [40]
     87     Share
     88   • [41]
     89     Post
     90 
     91 Scooter Commuter is a game that makes the invisible commute visible again. It
     92 helps remote workers mentally “arrive” at work while creating space for
     93 boundaries and wellness.
     94 
     95 S c o o t e r C o m m u t e r i s a g a m e t h a t m a k e s t h e i n v i s i
     96 b l e c o m m u t e v i s i b l e a g a i n . I t h e l p s r e m o t e w o r k
     97 e r s m e n t a l l y “ a r r i v e ” a t w o r k w h i l e c r e a t i n g s p
     98 a c e f o r b o u n d a r i e s a n d w e l l n e s s .
     99 
    100 Remote work removed the need for a commute and allowed people to clock-in from
    101 anywhere, but it also blurred the boundaries between work and home life. For
    102 employees craving a separation, [42]Abby Smith’s idea of Scooter Commuter is
    103 the answer. 
    104 
    105 Abby pitched the idea of creating a ritual that makes the invisible commute
    106 visible by simulating the feeling of waking up, taking a yoga class, getting
    107 ready, grabbing a coffee, and commuting to the office while never leaving your
    108 house. [43]Claire Atwell Eisinger, [44]Jackie Yu, [45]Sadie Finn, and [46]Bre
    109 Corn joined the team and helped make the game come to life in 48 hours for our
    110 annual hackathon, [47]Pointless Palooza. In this short time we went from idea
    111 to innovation as we explored new skills and tested new tools.
    112 
    113 Scooter Commuter is a lightweight game played in the browser and designed to
    114 help remote workers mentally transition into their workday. Players move
    115 through a series of small, playful moments which creates the mood for
    116 intention, boundaries, and a healthier start to the day.
    117 
    118 Game Inspiration
    119 
    120 Before building, we tested some popular, nostalgic, and niche games to see what
    121 game style and elements we wanted to incorporate in Scooter Commuter.
    122 
    123   • [48]Pac Man
    124   • [49]Daily Dungeon
    125   • [50]NYT Wordle
    126 
    127 We discussed core elements that make these games exciting for us to play and
    128 that we wanted to nail in our own project. These were our top 10:
    129 
    130  1. Clear and simple rules
    131  2. Meaningful user choices
    132  3. A reasonable challenge curve
    133  4. Consistent feedback loops
    134  5. Intrinsic motivation
    135  6. Accessibility
    136  7. Curiosity gaps
    137  8. Social connection & [S:competition:S]
    138  9. Visual clarity
    139 10. Reactive controls
    140 
    141 Brainstorming
    142 
    143 After nailing down our inspiration and requirements, we got to work on
    144 visualizing our ideas. We created shared [51]Notion and [52]Whimsical
    145 workspaces to individually think through our ideas before collectively deciding
    146 on a direction.
    147 
    148 Sadie leveled up our conceptual Viget inspired commute by suggesting we help
    149 players jump start their day by using the game to prompt players in real life.
    150 They are encouraged to grab snacks, do sun salutations, hydrate, get dressed,
    151 and turn on their favorite playlist. 
    152 
    153 Creating
    154 
    155 With a solid idea, guidelines, and benchmarks, we got started bringing this
    156 idea to life. We created a version plan of the game that would lead to the best
    157 results before the deadline.
    158 
    159 Abby completed the heavy lift of developing the entire game. She took a crash
    160 course on [53]Phaser, handled repository setup, and refactored a 1000-line code
    161 base to help our vision come to life. Claire took on the work of not only
    162 containing this project but literally containing the game by converting the
    163 wall system from rectangles to individual tiles, using Copilot.
    164 
    165 Their work resulted in a final tech stack of: JS / React, Phaser.js, and
    166 Vercel.
    167 
    168 [eyJidWNrZXQiOiJ2Z3QtdmlnZXRjb20tYWxsLWFzc2V]
    169 
    170 Sadie, Bre and Jackie handled game design, pixel visual elements,
    171 documentation, and concept definition. We collaborated in Figma and Notion to
    172 asynchronously coordinate on the activity prompts, room design, character
    173 aesthetics, and splash screens that helped bring the game to life. 
    174 
    175 The 48-hour hackathon was a huge success. Palooza culminates in a company-wide
    176 work showcase, and we're proud to say the idea resonated with many of our
    177 peers. 
    178 
    179 [eyJidWNrZXQiOiJ2Z3QtdmlnZXRjb20tYWxsLWFzc2V]
    180 
    181 The Scooter Commuter build doesn't stop here. The team has plans to add a more
    182 complex map, additional playable characters, and maybe even a leaderboard to
    183 track your daily score. Go check out [54]Scooter Commuter before you start your
    184 next work day and read some takeaways from the team!
    185 
    186 [eyJidWNrZXQiOiJ2Z3QtdmlnZXRjb20tYWxsLWFzc2V]
    187 
    188 Takeaways 
    189 
    190 [55]Abby: Don't let your AI work in one file. Force it to do file structuring
    191 based on functionality as it works ... or else face the consequences.
    192 
    193 [56]Bre: Constraints push the limits, breed creativity, and force me to be
    194 realistic about what I can and learn in 48 hours. With a great team supporting
    195 you, it can be a lot!
    196 
    197 [57]Claire: It’s fun to solve hard problems with smart people.
    198 
    199 [58]Jackie: Figma has its limits. I have never approached them before, but it
    200 can do a lot more than I thought, especially in the visual graphic space
    201 compared to the UI space that I usually work in.
    202 
    203 [59]Sadie: Share your ideas, even if you think they're bad! I almost deleted my
    204 idea because it was a different direction than we had initially talked about,
    205 but it ended up resonating the team and we transformed it to make something
    206 super cool!
    207 
    208 [60] Bre Corn
    209 
    210 [61]Bre is our Business Operations Associate working from our Chattanooga, TN
    211 office. She’s fueled by lists — color-coded, alphabetized, and occasionally
    212 decorated with unnecessary stickers.
    213 
    214 [62]More articles by Bre
    215 [63] Jackie Yu
    216 
    217 [64]Jackie is a senior product designer from Seattle. She makes things that
    218 empower people by blending aesthetics, accessibility, and data.
    219 
    220 [65]More articles by Jackie
    221 [66] Abby Smith
    222 
    223 [67]Abby is a Product Designer based in Boulder, Colorado. She brings a
    224 Computer Science edge to problem-solving, focusing on empathy, clarity, and
    225 good communication.
    226 
    227 [68]More articles by Abby
    228 [69] Sadie Finn
    229 
    230 [70]Sadie is a Project Manager in Falls Church, VA. She is passionate about the
    231 intersection of technology, design, and people.
    232 
    233 [71]More articles by Sadie
    234 [72] Claire Atwell Eisinger
    235 
    236 [73]Claire combines her natural people and planning proclivities to manage
    237 client projects in our Durham, NC, office. She works with clients including
    238 iContact, Research Affiliates, AECOM and The Atlantic Philanthropies.
    239 
    240 [74]More articles by Claire
    241 
    242 Related Articles
    243 
    244   • [75]
    245     Big Prompts & Beagle Power: How We Built an AI Language App in 24 Hours
    246 
    247     Article
    248 
    249     Big Prompts & Beagle Power: How We Built an AI Language App in 24 Hours
    250 
    251     Laura Lighty
    252 
    253   • [76]
    254     Labshares: Internal Talks that Build Skills, Connection, and Culture
    255 
    256     Article
    257 
    258     Labshares: Internal Talks that Build Skills, Connection, and Culture
    259 
    260     Brian Williams
    261 
    262   • [77]
    263     Building Pointless FLF
    264 
    265     Article
    266 
    267     Building Pointless FLF
    268 
    269     Solomon Hawk
    270 
    271 The Viget Newsletter
    272 
    273 Nobody likes popups, so we waited until now to recommend our newsletter,
    274 featuring thoughts, opinions, and tools for building a better digital world. 
    275 [78]Read the current issue.
    276 
    277 [79]Subscribe Here (opens in new window)
    278 
    279 Site Footer
    280 
    281 Have an unsolvable problem or audacious idea?
    282 
    283 Let’s get to work
    284 
    285 [80] Contact Us [81] [email protected] [82] 703.891.0670
    286 
    287   • Practice
    288   • [83]Work
    289   • [84]Services
    290   • [85]Articles
    291 
    292   • People
    293   • [86]Company
    294   • [87]Careers
    295   • [88]Code of Ethics
    296   • [89]Diversity & Inclusion
    297 
    298   • More
    299   • [90]Pointless Corp.
    300   • [91]Explorations
    301   • [92]Code at Viget
    302 
    303 Sign Up For Our Newsletter
    304 
    305 A curated periodical featuring thoughts, opinions, and tools for building a
    306 better digital world.
    307 
    308 [93] Check it out
    309 
    310 Social Links
    311 
    312 [94] Viget
    313 
    314   • [95]
    315   • [96]
    316   • [97]
    317   • [98]
    318   • [99]
    319   • [100]
    320 
    321 Viget rhymes with 'dig it'. Click here to hear how we say it.
    322 
    323 Office Locations
    324 
    325   • [102]Washington, DC Metro
    326   • [103]Durham, NC
    327   • [104]Boulder, CO
    328   • [105]Chattanooga, TN
    329 
    330 © 1999 – 2026 Viget Labs, LLC. [106]Terms [107]Privacy [108]MRF
    331 
    332 
    333 References:
    334 
    335 [1] https://www.viget.com/articles/pointless-lessons-how-we-built-scooter-commuter#content
    336 [2] https://www.viget.com/
    337 [3] https://www.viget.com/work/
    338 [4] https://www.viget.com/services/
    339 [5] https://www.viget.com/articles/
    340 [6] https://www.viget.com/careers/
    341 [7] https://www.viget.com/contact/
    342 [9] https://www.viget.com/
    343 [11] https://www.viget.com/work/
    344 [12] https://www.viget.com/services/
    345 [13] https://www.viget.com/articles/
    346 [14] https://www.viget.com/contact/
    347 [15] https://www.viget.com/about/
    348 [16] https://www.viget.com/careers/
    349 [17] https://www.viget.com/code-of-ethics/
    350 [18] https://www.viget.com/diversity-equity-and-inclusion/
    351 [19] https://pointlesscorp.com/
    352 [20] https://explorations.viget.com/
    353 [21] https://code.viget.com/
    354 [22] https://mailchi.mp/c911a991155d/first-impressions-of-the-dia-ai-browser
    355 [23] https://www.viget.com/articles/big-prompts-beagle-power-how-we-built-an-ai-language-app-in-24-hours/
    356 [24] https://www.viget.com/
    357 [25] https://www.viget.com/articles
    358 [26] https://www.viget.com/articles/pointless-lessons-how-we-built-scooter-commuter#hero
    359 [27] http://eepurl.com/gtHqsj
    360 [29] https://www.facebook.com/sharer/sharer.php?u=https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    361 [30] http://www.linkedin.com/shareArticle?mini=true&url=https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    362 [31] https://x.com/intent/tweet?text=Scooter%20Commuter%20is%20a%20game%20that%20makes%20the%20invisible%20commute%20visible%20again.%20It%20helps%20remote%20workers%20mentally%20%E2%80%9Carrive%E2%80%9D%20at%20work%20while%20creating%20space%20for%20boundaries%20and%20wellness.%20https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    363 [32] https://www.viget.com/about/team/bcorn/
    364 [33] https://www.viget.com/about/team/jyu/
    365 [34] https://www.viget.com/about/team/asmith/
    366 [35] https://www.viget.com/about/team/sfinn/
    367 [36] https://www.viget.com/about/team/catwell/
    368 [37] https://www.viget.com/articles/?category=code#results
    369 [38] https://www.viget.com/articles/?category=news-culture#results
    370 [39] https://www.facebook.com/sharer/sharer.php?u=https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    371 [40] http://www.linkedin.com/shareArticle?mini=true&url=https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    372 [41] https://x.com/intent/tweet?text=Scooter%20Commuter%20is%20a%20game%20that%20makes%20the%20invisible%20commute%20visible%20again.%20It%20helps%20remote%20workers%20mentally%20%E2%80%9Carrive%E2%80%9D%20at%20work%20while%20creating%20space%20for%20boundaries%20and%20wellness.%20https%3A%2F%2Fwww.viget.com%2Farticles%2Fpointless-lessons-how-we-built-scooter-commuter
    373 [42] https://www.viget.com/about/team/asmith
    374 [43] https://www.viget.com/about/team/catwell/
    375 [44] https://www.viget.com/about/team/jyu
    376 [45] https://www.viget.com/about/team/sfinn
    377 [46] https://www.viget.com/about/team/bcorn
    378 [47] https://www.viget.com/articles/the-enduring-point-of-pointless-corp/
    379 [48] https://freepacman.org/
    380 [49] https://dailydungeon.net/
    381 [50] https://www.nytimes.com/games/wordle/index.html
    382 [51] https://www.viget.com/articles/notion-certified-exam-a-study-guide/
    383 [52] https://www.viget.com/articles/make-wireframing-easier-faster-stronger-with-whimsical/
    384 [53] https://phaser.io/box2d
    385 [54] https://pointless-26-idea3.vercel.app/
    386 [55] https://www.viget.com/about/team/asmith
    387 [56] https://www.viget.com/about/team/bcorn
    388 [57] https://www.viget.com/about/team/catwell/
    389 [58] https://www.viget.com/about/team/jyu
    390 [59] https://www.viget.com/about/team/sfinn
    391 [60] https://www.viget.com/about/team/bcorn/
    392 [61] https://www.viget.com/about/team/bcorn/
    393 [62] https://www.viget.com/about/team/bcorn/
    394 [63] https://www.viget.com/about/team/jyu/
    395 [64] https://www.viget.com/about/team/jyu/
    396 [65] https://www.viget.com/about/team/jyu/
    397 [66] https://www.viget.com/about/team/asmith/
    398 [67] https://www.viget.com/about/team/asmith/
    399 [68] https://www.viget.com/about/team/asmith/
    400 [69] https://www.viget.com/about/team/sfinn/
    401 [70] https://www.viget.com/about/team/sfinn/
    402 [71] https://www.viget.com/about/team/sfinn/
    403 [72] https://www.viget.com/about/team/catwell/
    404 [73] https://www.viget.com/about/team/catwell/
    405 [74] https://www.viget.com/about/team/catwell/
    406 [75] https://www.viget.com/articles/big-prompts-beagle-power-how-we-built-an-ai-language-app-in-24-hours/
    407 [76] https://www.viget.com/articles/labshares-internal-talks-that-build-skills-connection-and-culture/
    408 [77] https://www.viget.com/articles/building-pointless-flf/
    409 [78] https://www.viget.com/newsletter
    410 [79] http://eepurl.com/gtHqsj
    411 [80] https://www.viget.com/contact/
    412 [81] mailto:[email protected]?subject=Hello%2C%20Viget%21
    413 [82] tel:7038910670
    414 [83] https://www.viget.com/work/
    415 [84] https://www.viget.com/services/
    416 [85] https://www.viget.com/articles/
    417 [86] https://www.viget.com/about/
    418 [87] https://www.viget.com/careers/
    419 [88] https://www.viget.com/code-of-ethics/
    420 [89] https://www.viget.com/diversity-equity-and-inclusion/
    421 [90] https://pointlesscorp.com/
    422 [91] https://explorations.viget.com/
    423 [92] https://code.viget.com/
    424 [93] https://www.viget.com/newsletter/
    425 [94] https://www.viget.com/
    426 [95] http://x.com/viget
    427 [96] https://github.com/vigetlabs
    428 [97] https://dribbble.com/viget
    429 [98] https://www.instagram.com/viget/
    430 [99] https://www.linkedin.com/company/viget-labs
    431 [100] https://vimeo.com/viget/collections
    432 [102] https://www.viget.com/dc-metro-hq/
    433 [103] https://www.viget.com/durham/
    434 [104] https://www.viget.com/boulder/
    435 [105] https://www.viget.com/chattanooga/
    436 [106] https://www.viget.com/terms-conditions/
    437 [107] https://www.viget.com/privacy-policy/
    438 [108] https://individual.carefirst.com/individuals-families/mandates-policies/machine-readable-file.page