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[6]Baldur Bjarnason
Web dev at the end of the world, from Hveragerði, Iceland
21 November 2022
Programming is a Pop Culture
(What follows is an extract from [7]Out of the Software Crisis, lightly edited
to work as a blog post.)
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So I think what happened is computing has turned into pop culture and the
universities are not helping in general, at least not in the US.
So, Cicero---anybody know a good Cicero quote having to do with the present
and past? Let's check your classical education here. So, you know who
Cicero was. He was one of those old Roman guys.
So, Cicero once wrote: 'He who knows only his own generation remains
forever a child.'
[8]Programming and Scaling (Alan Kay, 2011)
The programming pop culture defines change—any change—as progress. Most
developers, myself included, have a fascination with novelty. If its new, then
it must be an improvement. You even hear this stated outright as an argument by
developers: its newer and therefore better. Trends in software development are
rarely based on objective observation or sensible practice. This endless
chasing of trends leads to projects being needlessly rewritten, code being
abandoned, and new projects being started when fixing the bugs in an old
project would have done the same. The stocks of the software development system
are flushed out at a moments notice simply because the developers found
something shinier.
Experienced developers are aware of this tendency in themselves and work to
mitigate it, but younger developers are often under the mistaken impression
that this is how software development works. Unless they can pare back this
tendency or are matched with teammates who hold them back, this tendency can
lead to immense destruction of value for an organisation.
Pop cultures favour the visual aesthetic of the day. We all know what sort of
aesthetic designers commonly favour. Small, low-contrast text, lots of
whitespace, no pure whites or pure blacks (just greys). The details vary with
fashion, but each generation of designers has a preferred visual aesthetic.
That aesthetic tests poorly; the text is illegible; the layout doesnt have
enough contrast. The information density is so sparse its effectively
non-existent.
Looks pretty, though.
Coders have a similar tendency, their preferred aesthetic is just a bit
different, but as with designers, it tests horribly when put in front of
genuine users. The exact details of the preferred aesthetic tend to vary from
generation to generation. One group prefers light-on-dark text (despite not
suffering from conditions that benefit from dark mode) and unusable
hyper-complex layouts where everything is configurable. Another group goes for
ultra-minimalism where nothing is shown by default. You constantly scrub around
and hunt for a button, a widget—anything that even vaguely resembles an
affordance. This is usually not an issue if you have designers on the team. If
youre letting the programmers design the user interface or are a programmer
designing a user interface, you need to be aware of it.
But this adherence to a specific aesthetic isnt limited to designs. Its also
an issue when it comes to the code itself.
The programming pop culture favours specific code aesthetics based on the
trends of the day. Im not talking about code style or formatting. The code in
a project should adhere to a single style, simple as that. The issue is that
the programming pop culture demands that code exhibit the latest popular
aesthetics of rigour, formality, and cleverness. Whether the code actually is
rigorous, formal, or clever matters less. A few years ago, as the popularity of
the Ruby programming language peaked, a certain dynamism and trickery were en
vogue. It didnt matter if you were writing in Ruby, JavaScript, or
Objective-C. Your code had to have a level of “magic” to it. Metaprogramming,
syntax-hacking languages to create ad hoc Domain-Specific Languages, tricks
with extreme late binding, and more were frequent topics on developer weblogs
and forums. Even a phrase like “objective-c runtime metaprogramming” will date
you to a specific generation of native app developers almost down to a single
year.
As with all of these pop culture trends in programming, this led to unreadable
code that was impossible to work with or fix as soon as it faded from popular
consciousness.
The current trend is towards the aesthetics of correctness. Everything has to
look like it has strong or static typing. It doesnt have to really have static
typing. That can all be made up after the fact in a declaration file. It merely
needs to have the aesthetics of types. Type annotations everywhere,
implementing logic through type system trickery, and forcing any and all
dynamism out of the system in the name of correctness is the name of the game.
A part of this trend is the unpopularity of the approaches and languages that
are seen as less rigorous. CSS is dropped in favour of statically typed
CSS-in-JS approaches. HTML is dropped in favour of a strict inline XML-like
markup format called JSX. Just a few years ago, everybody in web development
hated and dropped XML and XHTML specifically because it was too strict and felt
less dynamic and flexible than HTML. At some point, pop culture will bore of
this and swing its attention back the other way.
Its a fashion industry. Trends come; trends go. The lack of historical
awareness is considered by most to be a feature.
This rigour is useful in moderation. Static typing does prevent bugs. Usually,
they are the same sort of bugs unit testing prevents. Both have immense value
as tools to manage your software development. Currently, the fashion is to
favour static typing over unit testing for establishing a certain base level of
correctness in your code. At some point, they are likely to switch again. They
have a couple of times in the past. That you could use both at the same time
and get the benefits of both doesnt enter the discourse. Static typing with
compile-time correctness checks has its uses. So do dynamism, extreme late
binding, and metaprogramming. Most of these approaches can be used together,
but that isnt how pop culture works. Pop culture demands there be only one
winner at a time. Choose one, not whichever works the best at each time.
Product development cant indulge in being pop culture. Be wary of these
popularity contests.
These issues with programming culture arent new.
Jamie Zawinski calls it the [9]“Cascade of Attention-Deficit Teenagers” model.
We cant do much to change the nature of the field by now—Alan Kay has
certainly tried—but we can mitigate the harm done by the trend-seeking. We can
work to ensure that everybody on the team, programmers and designers, is
aligned, and have the same understanding of what matters and how to accomplish
it.
For that, you need everybody to understand the context they are working in—the
works of their field and how they are received. You need to develop taste and
understanding.
You need research.
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Bonus Alan Kay quote on programming as a pop culture that I didnt include in
the book:
But pop culture holds a disdain for history. Pop culture is all about
identity and feeling like youre participating. It has nothing to do with
cooperation, the past or the future—its living in the present. I think the
same is true of most people who write code for money. They have no idea
where [their culture came from]—and the Internet was done so well that most
people think of it as a natural resource like the Pacific Ocean, rather
than something that was man-made.
Alan Kay, [10]Dr. Dobbs Interview with Alan Kay
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[11]Out of the Software Crisis
[12]Out of the Software Crisis by Baldur Bjarnason
Software projects keep failing, not because we dont have the right team or
tools but because our software development system is broken. Out of the
Software Crisis is a guide to fixing your software projects with
systems-thinking making them more resilient to change and less likely to fail.
[13]Systems-Thinking For Software Projects
[14] WTF is a Framework?
[15]The response to Out of the Software Crisis has been amazing
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References:
[1] https://www.baldurbjarnason.com/archive
[2] https://softwarecrisis.dev/
[3] https://softwarecrisis.baldurbjarnason.com/
[4] https://illusion.baldurbjarnason.com/
[5] mailto:baldur.bjarnason@gmail.com
[6] https://www.baldurbjarnason.com/
[7] https://softwarecrisis.baldurbjarnason.com/
[8] https://www.youtube.com/watch?v=YyIQKBzIuBY
[9] https://www.jwz.org/doc/cadt.html
[10] https://link.springer.com/content/pdf/bbm:978-3-319-90008-7/1.pdf
[11] https://softwarecrisis.baldurbjarnason.com/
[12] https://softwarecrisis.baldurbjarnason.com/
[13] https://softwarecrisis.baldurbjarnason.com/
[14] https://www.baldurbjarnason.com/2022/wtf-is-a-framework/
[15] https://www.baldurbjarnason.com/2022/ootsc-update/
[16] https://softwarecrisis.dev/
[19] https://toot.cafe/@baldur
[20] https://twitter.com/fakebaldur