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[1]Ben Hoyt
• [2]Home
• [3]Resume/CV
• [4]Projects
• [5]Tech Writing
• [6]Non-Tech
• [7]Email
• [8]benhoyt.com
• [9]benhoyt@gmail.com
The small web is beautiful
March 2021
Summary: I believe that small websites are compelling aesthetically, but
are also important to help us resist selling our souls to large tech
companies. In this essay I present a vision for the “small web” as well as
the small software and architectures that power it. Also, a bonus rant
about microservices.
Go to: [10]Software | [11]Web | [12]Server-side | [13]Static sites | [14]
Dependencies | [15]Analytics | [16]Microservices
About fifteen years ago, I read E. F. Schumachers Small is Beautiful and,
despite not being interested in economics, I was moved by its message. Perhaps
even more, I loved the terse poetry of the books title it resonated with my
frugal upbringing and my own aesthetic.
I think its time for a version of that book about technology, with a chapter
on web development: The Small Web is Beautiful: A Study of Web Development as
if People Mattered. Until someone writes that, this essay will have to do.
There are two aspects of this: first, small teams and companies. Im not going
to talk much about that here, but [17]Basecamp and many others have. What Im
going to focus on in this essay is small websites and architectures.
Im not the first to talk about the “small web”, but, somewhat surprisingly,
only a few people have discussed it using that term. Here are the main web
pages I can find that do:
• [18]Rediscovering the Small Web by Parimal Satyal: a fabulous article about
the joy of small, independent (and sometimes retro) websites in contrast to
the “commercial web”.
• [19]What is the Small Web?, by Aral Balkan of the Small Technology
Foundation: more of a manifesto against the surveillance of Big Tech than
something concrete, but still interesting.
Why aim small in this era of fast computers with plenty of RAM? A number of
reasons, but the ones that are most important to me are:
• Fewer moving parts. Its easier to create more robust systems and to fix
things when they do go wrong.
• Small software is faster. Fewer bits to download and clog your computers
memory.
• Reduced power consumption. This is important on a “save the planet” scale,
but also on the very local scale of increasing the battery life of your
phone and laptop.
• The light, frugal aesthetic. Thats personal, I know, but as youll see,
Im not alone.
So lets dive in. I want to cover a bunch of different angles, each with its
own subheading.
Small software
If were going to talk about a small web, we need to start with small software.
As a teen, I learned to program using x86 assembly and [20]Forth perhaps odd
choices, but my dad was heavily into Forth, and I loved how the language was so
simple I could write [21]my own bootstrapped compiler.
In terms of career, I started as an embedded programmer not as in “embedded
Linux” but as in microcontrollers where 16KB of RAM was generous. My current
laptop has 16GB of RAM, and thats not a lot by todays standards. We were
building IP-networked products with one millionth the amount of RAM. Those
kinds of micros are as cheap as chips (ahem), and still widely used for small
electronic devices, sensors, internet-of-things products, and so on.
You have to think about every byte, compile with size optimizations enabled,
and reuse buffers. Its a very different thing from modern web development,
where a JavaScript app compiles “down” to a 1MB bundle, or a single Python
object header is 16 bytes before youve even got any data, or a Go hello-world
binary is 2MB even before youve added any real code.
How do you create small programs? I think the main thing is that you have to
care about size, and most of us dont think we have time for that. Apart from
embedded development, theres an entire programming subculture called the [22]
demoscene that cares about this. They have competitions for the smallest 4KB
demos: who can pack the most graphical punch into 4096 bytes of executable.
Thats smaller than many favicons! ([23]Elevated and [24]cdak are two of the
highest-rated 4K demos.) Many demosceners go on to become game developers.
Its not just about executable size … when youre developing your next command
line tool, if you use Go or Rust or even C, your program will be much faster,
smaller, and use less memory than a Python or Java equivalent. And easier to
install. If you dont understand why, please do learn. (Its out of scope for
this essay, but to summarize: Go, Rust, and C compile to ready-to-execute
machine code, dont carry around a virtual machine, and dont have memory
overhead for objects like integers.)
But why not apply some of the same principles to web development? In the web
world, I think the main trick is to be careful what dependencies you include,
and also what dependencies they pull in. In short, know node_modules or maybe
better, no node_modules. More about this [25]below.
Niklaus Wirth of Pascal fame wrote a famous paper in 1995 called [26]A Plea for
Lean Software [PDF]. His take is that “a primary cause for the complexity is
that software vendors uncritically adopt almost any feature that users want”,
and “when a systems power is measured by the number of its features, quantity
becomes more important than quality”. He goes on to describe Oberon, a computer
language (which reminds me of Go in several ways) and an operating system that
he believes helps solve the complexity problem. Definitely wirth a read!
Ive been mulling over this for a number of years back in 2008 I wrote a
sarcastic dig at how bloated Adobe Reader had become: [27]Thank you, Adobe
Reader 9! It was a 33MB download and required 220MB of hard drive space even in
2008 (its now a 150MB download, and I dont know how much hard drive space it
requires, because I dont install it these days).
But instead of just complaining, how do we actually solve this problem?
Concretely, I think we need to start doing the following:
• Care about size: this sounds obvious, but things only change when people
think theyre important.
• Measure: both your executables size, and your programs memory usage. You
may want to measure over time, and make it a blocking issue if the
measurements grow more than x% in a release. Or you could hold a
memory-reduction sprint every so often.
• Language: choose a backend language that has a chance, for example Rust, C
or C++, or for servers, Go. These languages arent right for everything
(like data transformation scripts), but they produce small executables, and
theyre good for CLIs and desktop apps.
• Remove: cut down your feature set. Aim for a small number of high-quality
features. My car cant fly or float, and thats okay it drives well.
• Say no to new features: unless they really fit your philosophy, or add more
than they cost over the lifetime of your project.
• Dependencies: understand the size and complexity of each dependency you
pull in. Use only built-in libraries if you can.
Small websites
Im glad theres a growing number of people interested in small websites.
A few months ago there was a sequence of posts to Hacker News about various
“clubs” you could post your small website on: the [28]1MB Club ([29]comments),
[30]512KB Club ([31]comments), [32]250KB Club ([33]comments), and even the [34]
10KB Club ([35]comments). I think those are a fun indicator of renewed
interested in minimalism, but I will say that raw size isnt enough a 2KB
site with no real content isnt much good, and a page with 512KB of very slow
JavaScript is worse than a snappy site with 4MB of well-chosen images.
Some of my favourite small websites are:
[36]Hacker News: I personally like the minimalist, almost brutalist design, but
I love its lightness even more. I just downloaded the home page, and loading
all resources transfers only 21KB (61KB uncompressed). Even pages with huge
comment threads only transfer about 100KB of compressed data, and load quickly.
Reddit has become such a bloated mess in comparison. Hacker News, never change!
[37]Lobsters: a similar news-and-voting site, with slightly more “modern”
styling. It uses some JavaScript and profile icons, but its still clean and
fast, and the total transfer size for the homepage is only 102KB. You just
dont need megabytes to make a good website.
[38]Sourcehut: I like the concept behind Drew DeVaults business, but I love
how small and anti-fluff the website is. He has set up a mini-site called the
[39]Software Forge Performance Index that tracks size and browser performance
of the prominent source code websites Sourcehut is far and away the lightest
and fastest. Even his homepage is only 81KB, including several screenshot
thumbnails.
[40]SQLite: not only is SQLite a small, powerful SQL database engine, the
website is fantastically small and content-rich. Even their 7000-word [41]page
about testing is only 70KB. How do they do this? Its not magic: focus on
high-quality textual content, minimal CSS, no JavaScript, and very few images
(a small logo and some SVGs).
[42]LWN: Im a little biased, because Ive written [43]articles for them, but
theyre an excellent website for Linux and programming news. Extremely
high-quality technical content (and a high bar for authors). Theyre definitely
niche, and have a “we focus on quality content, not updating our CSS every
year” kind of look theyve been putting out great content for 23 years! Their
homepage only downloads 44KB (90KB uncompressed).
[44]Dan Luus blog: this is one of the more hardcore examples. His inline CSS
is only about 200 bytes (the pages are basically unstyled), and his HTML source
code doesnt use any linefeed characters. Kind of a fun point, although then he
goes on to load 20KB of Google Analytics JavaScript…
As a friend pointed out, those websites have something of an “anti-aesthetic
aesthetic”. I confess to not minding that at all, but on the other hand, small
doesnt have to mean ugly. More and more personal blogs and websites have
adopted a small web approach but are more typographically appealing:
• [45]Armin Ronachers Thoughts and Writings
• [46]Chris Wellons “Null program” blog
• [47]Eric Radmans BSD and SQL blog
• [48]Hugo Tunius programming blog
• [49]James Hagues “Programming in the Twenty-First Century”
• [50]Julia Evans programming blog
There are many, many more. Programmer Sijmen Mulder created a nice list of [51]
text-only websites not quite the same thing as small, but it definitely
overlaps!
However, its not just about raw size, but about an “ethos of small”. Its
caring about the users of your site: that your pages download fast, are easy to
read, have interesting content, and dont load scads of JavaScript for Google
or Facebooks trackers. Building a website from scratch is not everyones cup
of tea, but for those of us who do it, maybe we can promote templates and tools
that produce small sites that encourage quality over quantity.
For this website, I lovingly crafted each byte of HTML and CSS by hand, like a
hipster creating a craft beer. Seriously though, if your focus is good content,
its not hard to create a simple template from scratch with just a few lines of
HTML and CSS. It will be small and fast, and itll be yours.
Loading this essay transfers about 23KB (56KB uncompressed), including the
favicon and analytics script. Its small, fast, and readable on desktop or
mobile. I dont think its too bad looking, but Im primarily aiming for a
minimalist design focussed on the content.
In addition to making sure your HTML and CSS are small, be sure to compress
your images properly. Two basic things here: dont upload ultra-high resolution
images straight from your camera, and use a reasonable amount of JPEG
compression for photos (and PNG for screenshots or vector art). Even for large
images, you can usually use 75% or 80% compression and still have an image
without JPEG noise. For example, the large 1920x775 image on the top of my [52]
side businesss homepage is only 300KB.
Speaking of hero images, you dont need big irrelevant images at the top of
your blog posts. They just add hundreds of kilobytes (even megabytes) to your
page weight, and dont provide value. And please dont scatter your article
with animated GIFs: if theres something animated on the screen, I can hardly
concentrate enough to read the text and Im [53]not the [54]only one. Include
relevant, non-stock images that provide value equal to their weight in bytes.
Bare text is okay, too, like a magazine article.
[55]IndieWeb.org is a great resource here, though they use the term “indie”
rather than “small”. This movement looks more organic than the [56]Small
Technology Foundation (which has even been [57]critiqued as “digital
green-washing”), and their wiki has a lot more real content. IndieWeb also
promotes local [58]Homebrew Website Clubs and [59]IndieWebCamp meetups.
Emphasize server-side, not JavaScript
JavaScript is a mixed blessing for the web, and more often than not a bane for
small websites: it adds to the download size and time, it can be a performance
killer, its bad for accessibility, and if you dont hold it right, its [60]
bad for search engines. Plus, if your website is content-heavy, it probably
isnt adding much.
Dont get me wrong: JavaScript is sometimes unavoidable, and is great where
its great. If youre developing a browser-based application like Gmail or
Google Maps, you should almost certainly be using JavaScript. But for your next
blog, brochure website, or project documentation site, please consider plain
HTML and CSS.
If your site like a lot of sites is somewhere in between and contains some
light interaction, consider using JavaScript only for the parts of the page
that need it. Theres no need to overhaul your whole site using React and Redux
just to add a form. Letting your server generate HTML is still an effective way
to create fast websites.
[61]Stack Overflow is a case in point. From day one, theyve made [62]
performance a feature by rendering their pages on the server, and by measuring
and reducing render time. Im sure the Stack Overflow code has changed quite a
lot since the Jeff Atwood days it now makes a ton of extra requests for
advertising purposes but the content still loads fast.
[63]Hacker News (theres that site again) is a server-side classic. With only
[64]one tiny JavaScript file for voting, the HTML generated on the server does
the rest. And [65]apparently it still runs on a single machine.
Around fifteen years ago there was this great idea called [66]progressive
enhancement. The idea was to serve usable HTML content to everyone, but users
with JavaScript enabled or fast internet connections would get an enhanced
version with a more streamlined user interface. In fact, Hacker News itself
uses progressive enhancement: even in 2021, you can still turn off JavaScript
and use the voting buttons. Its a bit clunkier because voting now requires a
page reload, but it works fine.
Is progressive enhancement still relevant in 2021? Arguably not, though some
die-hards still turn JavaScript off, or at least enable it only for sites they
trust. However, I think its the mentality thats most important: it shows the
developer cares about performance, size, and alternative users. If Hacker News
voting didnt work without JavaScript, I dont think that would be a big
problem but it shows a certain kind of nerdish care that it does work. Plus,
the JavaScript they do have is only 2KB (5KB uncompressed).
Compare that to the 8MB (14MB uncompressed) that the [67]Reddit homepage loads.
And this across 201 requests I kid you not! most of which is JavaScript to
power all the ads and tracking. Lovely…
You dont need a “framework” to develop this way, of course, but there are some
tools that make this style of server-side development easier. [68]Turbolinks
from the Basecamp folks was an early one, and its now been superseded by [69]
Turbo, which is apparently used to power their email service [70]Hey. I havent
used these personally, but the ideas are clever (and surprisingly old-skool):
use standard links and form submissions, [71]serve plain HTML, but speed it up
with WebSockets and JavaScript if available. Just today, in fact, someone
posted a new article on Hacker News which claims [72]“The Future of Web
Software Is HTML-over-WebSockets”. If Hey is anything to go by, this technique
is fast!
On the other hand, sometimes you can reduce overall complexity by using
JavaScript for the whole page if youre going to need it anyway. For example,
the registry pages on my wedding registry website are rendered on the client
(they actually [73]use Elm, which compiles to JavaScript). I do need the
interactivity of JavaScript (its more “single page application” than mere
content), but I dont need server-side rendering or good SEO for these pages.
The homepage is a simple server-rendered template, but the registry pages are
fully client-rendered.
Static sites and site generators
Another thing theres been renewed interest in recently is static websites
(these used to be called just “websites”). You upload some static HTML (and CSS
and JavaScript) to a static file server, and thats it.
Improving on that, there are many “static site generators” available. These are
tools that generate a static site from simple templates, so that you dont have
to copy your sites header and footer into every HTML file by hand. When you
add an article or make a change, run the script to re-generate. If youre
hosting a simple site or blog or even a news site, this is a great way to go.
Its content, after all, not an interactive application.
I use [74]GitHub Pages on this site just because its a free host that supports
SSL, and automatically builds your site using the [75]Jekyll static site
generator whenever you push a change. I have a standard header and include the
same CSS across all pages easily, though you can have multiple templates or
“layouts” if you want. Because most people only view one or two articles on my
site, I include my CSS inline. With HTTP/2, this doesnt make much difference,
but Lighthouse showed around 200ms with inline CSS, 300ms with external CSS.
Heres an example of what a simple Jekyll page looks like (the start of this
essay, in fact):
---
layout: default
title: "The small web is beautiful"
permalink: /writings/the-small-web-is-beautiful/
description: A vision for the "small web", small software, and ...
---
Markdown text here.
Ive also used [76]Hugo, which is a really fast static site generator written
in Go it generates even large sites with thousands of pages in a few seconds.
And there are [77]many other options available.
Fewer dependencies
Theres nothing that blows up the size of your software (or JavaScript bundle)
like third party dependencies. I always find a web projects node_modules
directory hard to look at just the sheer volume of stuff in there makes me
sad.
Different languages seem to have different “dependency cultures”. JavaScript,
of course, is notorious for an “if it can be a library, it should be” attitude,
resulting in the [78]left-pad disaster as well as other minuscule libraries
like the 3-line [79]isarray. There are also big, heavy packages like [80]
Moment.js, which takes [81]160KB even when minified. There are ways to shrink
it down if you dont need all locales, but its not the default, so most people
dont (youre probably better off choosing a more modular approach like [82]
date-fns).
Go now has good dependency management with the recent [83]modules tooling, but
it also has a culture of “use the standard library if you can”. Russ Cox wrote
an excellent essay about the downsides of not being careful with your
dependencies: [84]Our Software Dependency Problem. Go co-creator Rob Pike even
made this one of his [85]Go proverbs: “A little copying is better than a little
dependency.” You can probably guess by now, but I like this minimalist
approach: apart from reducing the number of points of failure, it makes
programs smaller.
Python, Ruby, Java, and C# seem to be somewhere in between: people use a fair
number of dependencies, but from what Ive seen theres more care taken and it
doesnt get as out of hand as node_modules. Admittedly it is a little unfair,
as Python (and those other languages) have standard libraries that have more in
them than JavaScripts.
The website [86]YouMightNotNeedjQuery.com shows how many of the tasks you think
you might need a library for are actually quite simple to do with plain
JavaScript. For example, in one of my projects I use a function like the
following to make an API request with plain old XMLHttpRequest:
function postJson(url, data, callback) {
var xhr = new XMLHttpRequest();
xhr.onreadystatechange = function () {
if (xhr.readyState === xhr.DONE) {
callback(xhr.status, JSON.parse(xhr.responseText));
}
};
xhr.open("POST", url, true);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.send(JSON.stringify(data));
}
The moral of the story: think twice before adding dependencies. Youll keep
your websites and programs smaller and more reliable, and youll thank Russ Cox
later.
Small analytics
Most website owners want some form of analytics to see how many visitors are
coming to their site, and from where. The go-to tool is Google Analytics: its
easy to set up and the UI is pretty comprehensive. But theres a cost: it adds
a significant amount of weight to your page (19KB of JavaScript, 46KB
uncompressed), and it sends a lot of user data for Google to collect.
Once again, theres been renewed interest in smaller, more privacy-friendly
analytics systems in recent times. Just this morning I read a provocative
article that was highly-voted on Hacker News called [87]“Google Analytics: Stop
feeding the beast”.
Last year I wrote two articles for LWN on the subject, so I wont say too much
more here:
• [88]Lightweight alternatives to Google Analytics: replacing it with
lightweight open source and privacy-conscious alternatives, specifically
[89]GoatCounter and [90]Plausible.
• [91]More alternatives to Google Analytics: some heavier alternatives, and a
brief look at log-based analytics tools.
For this website I use GoatCounter, which is available as a low-cost hosted
service (free for non-commercial use) or as a self-hosted tool. I really like
what Martin is doing here, and how small and simple the tool is: no bells and
whistles, just the basic traffic numbers that most people want.
Small architectures (not microservices)
Small websites are great for users, but small architectures are great for
developers. A small, simple codebase is easy to maintain, and will have fewer
bugs than a large, sprawling system with lots of interaction points.
I contend that the “microservices everywhere” buzz is a big problem.
Microservices may be used successfully at Google and Amazon, but most companies
dont need to build that way. They introduce complexity in the code, API
definitions, networking, deployment, server infrastructure, monitoring,
database transactions just about every aspect of a system is made more
complex. Why is that?
• Code: you have lots of little repositories, possibly in different
languages, and each has to have some way to talk to the other services
(JSON over HTTP, gRPC, etc). With a monolithic system, its all in one
language (much better for a small team), calling other modules is just a
function call, and system-wide refactoring is comparatively easy
(especially in a statically typed language like Go or Java).
• API definitions: with many services talking to each other, suddenly you
need standardized interfaces for how they communicate. You spend a lot of
time setting up gRPC or JSON schema definitions. In a single codebase, a
function signature is the API definition.
• Networking: with microservices, a function call is a network call, and you
spend time setting up your network infrastructure, thinking about timeouts
and retries, and maybe even designing inter-service authentication. In
monolithic systems, you only worry about networking when talking to your
database, cloud provider, and users.
• Deployment: at a previous company I worked at, once we started building
with microservices, suddenly we needed fancy deployment tooling and a
dedicated infrastructure team to manage it all. You can get by with a lot
less if youre only deploying a few services.
• Server infrastructure: youll probably need to set up new infrastructure
lots of small virtual machines, or a Kubernetes-based system. Kubernetes in
itself is a complex distributed application (even [92]Google admits its
too complex), and it takes a lot of work or a lot of money to run
properly.
• Monitoring: to debug issues, youll need costly distributed-monitoring
software like Datadog to see whats going on. When an outage occurs, youll
scramble to determine which service is responsible, which team to page, and
so on. Compare that with a simple stack trace or single-service issue.
• Database transactions: these are difficult to impossible in a microservices
architecture. You may be able to design your way out of them, but thats
not easy either. With a monolith, just type BEGIN ... COMMIT, or however
your database library spells it.
Its been said before, but microservices solve a people problem, not a
technical one. But beware of [93]Conways Law: your architecture will mimic
your company structure. Or the reverse youll have to hire and reorg so that
your company structure matches the architecture that microservices require:
lots of engineers on lots of small teams, with each team managing a couple of
microservices.
That doesnt mean microservices are always the wrong choice: they may be
necessary in huge engineering organizations. However, if youre working at such
a company, youve probably already been using microservices for years. If
youre not “Google size”, you should think twice before copying their
development practices.
Whats the alternative? The term “monolith” has a bad rap, but I agree with
David at Basecamp that [94]monoliths can be majestic. Basecamp is a large,
monolithic application, and they run it with just a dozen programmers. David is
quick to point out that “the Majestic Monolith doesnt pretend to provide a
failsafe architectural road to glory”. You still have to think, design, and
write good code.
Thankfully, people are bouncing back from the cargo culting. Just do a search
for [95]“why not microservices” and youll find lots of good articles on the
subject. One of the recent ones Ive read is from Tailscale: [96]Modules,
monoliths, and microservices.
So whats my advice?
• Unless your company name is Google or Amazon, start with a monolith.
• Once it starts having problems, optimize or refactor the pain points.
• If its still having issues, buy a bigger server.
• If you have a specific technical reason to split it up, fix that problem.
• If there are still problems, split off only the component that needs
splitting off. Youll have two services to deploy and monitor, but thats
far simpler than going all-in on microservices.
Okay, so this became more of an anti-microservices rant than I was planning,
but so be it.
In terms of counter-examples, Stack Overflow once again comes to mind. Theyre
one of the webs busiest sites, but they have a relatively simple, two-tier
[97]architecture that theyve scaled vertically in other words, big servers
with lots of RAM, rather than hundreds of small servers. They have 9 web
servers and 4 very chunky SQL servers, with a few additional servers for their
tag engine, Redis, Elasticsearch, and HAProxy. This architecture helps them get
great performance and the ability to develop with a small team.
My own side business, [98]GiftyWeddings.com, only gets a small amount of
traffic, so its nothing like Stack Overflow, but it uses a Go HTTP server with
SQLite on one of the smallest EC2 instances available, [99]t2.micro. It costs
about $8 per month, and I only have one tiny piece of infrastructure to
maintain. I deploy using [100]Ansible a tool that is another good example of
simple architecture and boils down to “just use ssh”.
Speaking of SQLite, theres a growing number of developers who advocate using
SQLite to run their websites. SQLites [101]“when to use SQLite” page says “any
site that gets fewer than 100K hits/day should work fine with SQLite. The 100K
hits/day figure is a conservative estimate, not a hard upper bound. SQLite has
been demonstrated to work with 10 times that amount of traffic.” Here are some
other SQLite success stories:
• [102]Litestream is an open source tool that provides streaming replication
for SQLite. Read author Ben Johnsons article, [103]Why I Built Litestream.
• Go developer David Crawshaw has an article about what he calls [104]“one
process programming” (with Go and SQLite), that can be summed up with his
phrase “dont use N computers when 1 will do”. He also created a [105]Go
SQLite library that supports more SQLite-specific features than the other
drivers.
• Peewee ORM author Charles Leifer wrote an article [106]“Five reasons you
should use SQLite in 2016” thats still very relevant in 2021. It ends with
“I hope youll give SQLite a try. Dont believe the FUD about it not being
production-worthy, or not being suitable for use in web-applications.”
• Sam Eaton of [107]Crave Cookie runs a $200,000 per month side business
(wow!) using a single server and SQLite. Read his [108]Indie Hackers
interview.
Summing up
Companies will do what companies do, and continue to make flashy-looking,
bloated websites that “convert” well. Maybe you can have an influence at work,
and come home to your better half and say “honey, I shrunk the web”. Or maybe
youll just focus on the small web for your personal projects. (Disclaimer: I
mostly do the latter as part of my day job, I work on [109]Juju, which is not
a small system by most measures.)
Either way, I believe the “small web” is a compelling term and a compelling
aesthetic. Not necessarily in the visual sense, but in the sense that you built
it yourself, you understand all of it, and you run it on a single server or
static file host.
There are thousands of excellent examples of small websites, and hundreds of
ways to create simple architectures this essay touches on only a few of the
ones Im passionate about. Id love to hear your own ideas and stories! Comment
over at [110]Lobsters or [111]Hacker News or [112]programming Reddit.
Id love it if you [113]sponsored me on GitHub it will motivate me to work on
my open source projects and write more good content. Thanks!
References:
[1] https://benhoyt.com/
[2] https://benhoyt.com/
[3] https://benhoyt.com/cv/
[4] https://benhoyt.com/projects/
[5] https://benhoyt.com/writings/
[6] https://benhoyt.com/writings/non-tech/
[7] mailto:benhoyt@gmail.com
[8] https://benhoyt.com/
[9] mailto:benhoyt@gmail.com
[10] https://benhoyt.com/writings/the-small-web-is-beautiful/#small-software
[11] https://benhoyt.com/writings/the-small-web-is-beautiful/#small-websites
[12] https://benhoyt.com/writings/the-small-web-is-beautiful/#emphasize-server-side-not-javascript
[13] https://benhoyt.com/writings/the-small-web-is-beautiful/#static-sites-and-site-generators
[14] https://benhoyt.com/writings/the-small-web-is-beautiful/#fewer-dependencies
[15] https://benhoyt.com/writings/the-small-web-is-beautiful/#small-analytics
[16] https://benhoyt.com/writings/the-small-web-is-beautiful/#small-architectures-not-microservices
[17] https://basecamp.com/books
[18] https://neustadt.fr/essays/the-small-web/
[19] https://ar.al/2020/08/07/what-is-the-small-web/
[20] https://en.wikipedia.org/wiki/Forth_(programming_language)
[21] https://github.com/benhoyt/third
[22] https://en.wikipedia.org/wiki/Demoscene
[23] https://www.youtube.com/watch?v=jB0vBmiTr6o
[24] https://www.youtube.com/watch?v=RCh3Q08HMfs
[25] https://benhoyt.com/writings/the-small-web-is-beautiful/#fewer-dependencies
[26] https://cr.yp.to/bib/1995/wirth.pdf
[27] https://blog.brush.co.nz/2008/07/adobe-reader-9/
[28] https://1mb.club/
[29] https://news.ycombinator.com/item?id=25151773
[30] https://512kb.club/
[31] https://news.ycombinator.com/item?id=25450451
[32] https://250kb.club/
[33] https://news.ycombinator.com/item?id=25176663
[34] https://10kbclub.com/
[35] https://news.ycombinator.com/item?id=25556860
[36] https://news.ycombinator.com/news
[37] https://lobste.rs/
[38] https://sourcehut.org/
[39] https://forgeperf.org/
[40] https://sqlite.org/
[41] https://sqlite.org/testing.html
[42] https://lwn.net/
[43] https://lwn.net/Archives/GuestIndex/#Hoyt_Ben
[44] https://danluu.com/
[45] https://lucumr.pocoo.org/
[46] https://nullprogram.com/
[47] http://eradman.com/
[48] https://hugotunius.se/
[49] https://prog21.dadgum.com/
[50] https://jvns.ca/
[51] https://sjmulder.nl/en/textonly.html
[52] https://giftyweddings.com/
[53] https://news.ycombinator.com/item?id=26057078
[54] https://news.ycombinator.com/item?id=11210860
[55] https://indieweb.org/
[56] https://small-tech.org/
[57] https://news.ycombinator.com/item?id=24269071
[58] https://indieweb.org/Homebrew_Website_Club
[59] https://indieweb.org/IndieWebCamps
[60] https://benhoyt.com/writings/seo-for-software-engineers/
[61] https://stackoverflow.com/
[62] https://blog.codinghorror.com/performance-is-a-feature/
[63] https://news.ycombinator.com/
[64] https://news.ycombinator.com/hn.js
[65] https://news.ycombinator.com/item?id=23876281
[66] https://alistapart.com/article/understandingprogressiveenhancement/
[67] https://www.reddit.com/
[68] https://github.com/turbolinks/turbolinks
[69] https://turbo.hotwire.dev/
[70] https://hey.com/
[71] https://m.signalvnoise.com/html-over-the-wire/
[72] https://alistapart.com/article/the-future-of-web-software-is-html-over-websockets/
[73] https://benhoyt.com/writings/learning-elm/
[74] https://pages.github.com/
[75] https://jekyllrb.com/
[76] https://gohugo.io/
[77] https://staticsitegenerators.net/
[78] https://www.davidhaney.io/npm-left-pad-have-we-forgotten-how-to-program/
[79] https://github.com/juliangruber/isarray/blob/c9b0c5b4f44d366c9f51c7e85e70339bdeaa97b0/index.js#L3-L5
[80] https://momentjs.com/
[81] https://momentjs.com/docs/#/use-it/webpack/
[82] https://date-fns.org/
[83] https://golang.org/doc/modules/managing-dependencies
[84] https://research.swtch.com/deps
[85] https://go-proverbs.github.io/
[86] http://youmightnotneedjquery.com/
[87] https://casparwre.de/blog/stop-using-google-analytics/
[88] https://lwn.net/Articles/822568/
[89] https://www.goatcounter.com/
[90] https://plausible.io/
[91] https://lwn.net/Articles/824294/
[92] https://www.theregister.com/2021/02/25/google_kubernetes_autopilot/
[93] https://en.wikipedia.org/wiki/Conway%27s_law
[94] https://m.signalvnoise.com/the-majestic-monolith/
[95] https://duckduckgo.com/?t=canonical&q=why+not+microservices&ia=web
[96] https://tailscale.com/blog/modules-monoliths-and-microservices/
[97] https://stackexchange.com/performance
[98] https://giftyweddings.com/
[99] https://aws.amazon.com/ec2/instance-types/t2/
[100] https://www.ansible.com/
[101] https://sqlite.org/whentouse.html
[102] https://litestream.io/
[103] https://litestream.io/blog/why-i-built-litestream/
[104] https://crawshaw.io/blog/one-process-programming-notes
[105] https://github.com/crawshaw/sqlite
[106] https://charlesleifer.com/blog/five-reasons-you-should-use-sqlite-in-2016/
[107] https://cravecookie.com/
[108] https://www.indiehackers.com/podcast/166-sam-eaton-of-crave-cookie
[109] https://jaas.ai/
[110] https://lobste.rs/s/d6qwff/small_web_is_beautiful
[111] https://news.ycombinator.com/item?id=26305585
[112] https://www.reddit.com/r/programming/comments/lvfdq9/the_small_web_is_beautiful/
[113] https://github.com/sponsors/benhoyt/