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[1]Tom MacWright
2025@macwright.com
[2]Tom MacWright
• [3]Writing
• [4]Reading
• [5]Photos
• [6]Projects
• [7]Drawings
• [8]Micro⇠
• [9]About
What if people don't want to create things
2025-10-21
Almost my whole career distills down to making creative tools of one sort or
another: [10]visualizations, [11]maps, [12]code, [13]hardware. I try to live a
creative life too - between music, photos, drawing, writing, and [14]sewing I
have some output. Never enough, but its something.
When I look back on [15]TileMill in 2010, [16]Mapbox Studio, Observable, the
whole arc: I cant help but worry about the supply of creativity in society. In
particular:
If we give everyone the tools to build their dreams, very few people will use
them.
Thats it. Only tools that are both free, easy to learn, and ideally profitable
really take off and become commonplace: TikTok has a lot of creators because
the learning curve is shallow and making videos is socially and economically
beneficial.
But few people want to make maps. Few people even think about the fact that
anyone makes maps. The same goes for so much in society: the tools for making
[17]fonts are free and learnable, but to use them you need time and effort.
Beautiful data visualizations are free to make, with lots of resources and
opportunities, but the supply of people who really love and know [18]D3 is a
lot lower than I expected it would be.
I worry about this when it comes to software, too. I love [19]home cooked apps
and [20]malleable software but I have a gnawing feeling that Im in a bubble
when I think about them. Most peoples lives are split into the things that
they affect & create, and the things that already exist and they want to tune
out and automate, and our lives might be tilting more toward the latter than
ever before. Its so possible to live without understanding much of the built
environment or learning to build anything.
Its not a personal issue: surely this comes downstream from a lack of free
time, a cutthroat economic system, and companies that intentionally lock down
their products - operating systems that only run approved software, coffee
machines that only accept [21]proprietary coffee pods.
But some of it is a personal inclination: the hesitance to share ones art or
writing or to tinker. Its a shift of values from what you can make to [22]what
you can own. Its a bigger cultural thing that I could ever wrap my head
around, but I do think about it a lot.
References:
[1] https://macwright.com/
[2] https://macwright.com/
[3] https://macwright.com/writing
[4] https://macwright.com/reading/
[5] https://macwright.com/photos/
[6] https://macwright.com/projects/
[7] https://macwright.com/drawings/
[8] https://macwright.com/micro/
[9] https://macwright.com/about/
[10] https://observablehq.com/
[11] https://www.mapbox.com/
[12] http://val.town/
[13] https://config.com/
[14] https://macwright.com/2025/09/27/porteur-bag-2
[15] https://tilemill-project.github.io/tilemill/
[16] https://www.mapbox.com/mapbox-studio
[17] https://fontforge.org/en-US/
[18] https://d3js.org/
[19] https://www.robinsloan.com/notes/home-cooked-app/
[20] https://www.inkandswitch.com/essay/malleable-software/
[21] https://en.wikipedia.org/wiki/Keurig
[22] https://www.theguardian.com/technology/ng-interactive/2025/oct/21/why-the-manosphere-clicked-for-young-men-a-visual-deep-dive