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Go Project Layout
Kyle C. Quest (Q)
golang-learn
[6]Kyle C. Quest (Q)
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Sep 11, 2017
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You went through the [9]Tour of Go, played with
[10]https://play.golang.org/ and you feel you are ready to write some
code. Great! However, you are not sure how to structure your projects.
Can you put your code anywhere you want? Is there a standard way to
organize your code? What if you need to have multiple application
binaries? What does it mean to be go gettable? These are some of the
questions youll be asking yourself.
First, you have to understand Go workspaces. [11]How to Write Go Code
is a good place to start. By default, Go keeps and expects all code in
a single workspace. This place is identified by the GOPATH environment
variable. What does it mean for you? It means you have to put your code
in the default workspace or you have to change the GOPATH variable to
point to your own location. Either way the actual source code for your
project needs to be placed in the src subdirectory (e.g.,
$GOPATH/src/your_project or
$GOPATH/src/github.com/your_github_username/your_project). Technically
your project doesnt have to be in a workspace if you dont import
external packages and you use relative imports for your own code, but
its not recommended. Its fine for a toy project or a PoC though. Go
v1.11 does introduce the concept of [12]modules that allows you to have
your project code outside of your GOPATHwithout the import restrictions
mentioned above, but its still an experimental feature at this point
in time.
You have your project directory in the right place. Whats next?
For a PoC or a very small project where you are the only one writing
the code using a single main.go file in the root directory for your
project is enough. If you know your project will be large enough or
itll go into production and others will be contributing to it you
should consider adopting, at least, some of the project layout patterns
outlined here.
There are a number of project layout patterns emerging in the Go
ecosystem. The two most common patterns are the cmd and pkg
directories. You should adopt these patterns unless you have a tiny
project.
The cmd layout pattern is very useful when you need to have more than
one application binary. Each binary gets a subdirectory (e.g.,
your_project/cmd/your_app). This patterns also helps you keep your
project/package go gettable. What does it mean? It means you can use
the go get command to fetch (and install) your project, its
applications and its libraries (e.g., go get
github.com/your_github_username/your_project/cmd/appxg). You dont have
to separate the application files. Youll be able to build each
application with the right set of go build flags, but go get will no
longer work because it will not know which application code to build.
The official [13]Go tools is one example of the cmd layout patter. A
number of other well known projects use the same pattern:
[14]Kubernetes, [15]Docker, [16]Prometheus, [17]Influxdb.
The pkg layout pattern is also pretty popular. For new Go developers
its one of the most confusing package structure concepts because Go
workspaces have a directory with the same name and that directory has a
different purpose (its used to store object files for the packages the
Go compiler builds). The pkg directory is where you put your public
libraries. They can be used internally by your application. They can
also be used by external projects. This is an informal contract between
you and other external users of your code. Other projects will import
these libraries expecting them to work, so think twice before you put
something here. Many well known projects use this pattern:
[18]Kubernetes, [19]Docker, [20]Grafana, [21]Influxdb, [22]Etcd.
Some of the libraries in the pkg directory are not always for public
use. Why is that? It happens because many existing Go projects predate
the ability to hide internal packages. Some projects put those internal
libraries in the pkg directory to be consistent with the rest of their
code structure. Other projects put their internal libraries into
separate directories outside of the pkg directory. [23]Go 1.4 introduce
an ability to hide code using internal directories. What does it mean?
If you put your code in an internal directory no external project
will be able to import that code. Even other code in your project wont
be able to access this internal code if it lives outside of its parent
directory. This feature is not widely used yet because its relatively
new; however, its extremely valuable as an additional layer of control
(in addition to the lowercase and uppercase function visibility rules
in Go). A number of new and well known projects use this pattern:
[24]Dep, [25]Docker, [26]Nsq, [27]Go Ethereal, [28]Contour.
The internal directory is the place to put your private packages. You
can optionally add additional structure by separating your internally
shared libraries (e.g., your_project/internal/pkg/your_private_lib) and
the application code you dont want others to import (e.g.,
your_project/internal/app/your_app). When you put all of you private
code in the internal directory the application code in the cmd
directory will be limited to small files that define the main
function for the corresponding application binaries. Everything else
will be imported from the internal or pkg directories ([29]ark, from
Heptio, and [30]loki, from Grafana, are good examples of this tiny main
package pattern).
What if you forked and modified a piece of an external project? Some
projects put that code in the pkg directory, but its better to put it
in the third_party top level directory to keep your code separate from
the code you borrowed from others.
What about the external packages you import in your projects? Where do
they go? You have several options. You can keep them outside of your
project. The packages you install with go get will be saved in your Go
workspace. It works most of the times, but depending on the package it
might be brittle and unpredictable because when somebody else tries to
build your project they might get a backward incompatible version of
that package. The solution is vendoring. With vendoring you freeze
your dependencies by committing them with your project. [31]Go 1.6
introduced a standard way to vendor external packages (it was an
experimental feature in Go 1.5). Put your external package in the
vendor directory. How is this different from the third_party directory?
If you import and use external code as-is then it should go into the
vendor directory. If you are using a modified version of an external
project then put it in the third_party directory.
If you want to learn more about the project structure used by other Go
projects read the [32]Analysis of the Top 1000 Go Repositories. Its
a little dated, but its still useful.
A real project will have additional directories too. You can use this
layout template as a starting point for your Go projects:
[33]https://github.com/golang-standards/project-layout. It covers the
Go project layout patterns described in this blog post and it includes
a number of supporting directories youll need to have.
Now its time to write some code! If you dont have Go installed take a
look at this [34]quick setup guide for Mac OS X (setup on other
platforms is similar). Go through the [35]Tour of Go if you havent
done it yet and then read [36]50 Shades of Go to learn about the most
common gotchas in Go, which will save you quite a bit of time when you
start writing and debugging code.
Golang
Go
Standards
Project Structure
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